![]() You also begin with a four-use Scroll of Teleport if you don't take the Teleport spell, this scroll is how you board the station proper. Using the book, you can spend up to 10 spell points on any combination of wizardly magic that you choose. ![]() In addition to the various trinkets littering the Den, you begin with a spellbook in your backpack. If you are lucky enough to be chosen to be a wizard, you will spawn in the Wizard's Den, a completely inaccessible ship where you can safely plan your assault on the station. We train our wizards to be masters of many spells, so there is no saying how exactly you will succumb to our mighty wizards.īut, for you lesser beings, I have archived a list of our most common spells, so as to assist you simpletons in identifying just how skilled and varied our wizards can be. Not even I, the mighty QuarterWizard can guarantee your safety. If you're lucky enough to only have certain members of the crew anger us, like that geneticist who once claimed that us magical folk are merely "products of genetics research", then you're more than likely to survive, assuming you give our wizard the means to escape early on. Well, denizen of the station, it's quite simple really: One or more of your crew has angered our magical Federation, and now you will all pay the price. You may be wondering, "Why, why mighty QuarterWizard, why do you send wizards to the station to destroy us all?" I would like to inform you that I am the noble leader of the Wizards Federation. My name is of no matter, but if you must call me something, you may call me The QuarterWizard. ![]() Crew members of SS13, I offer you my sincerest greetings. ![]()
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